The Playable Museum Award will be given to the winner of the 1st edition, Arvind Sanjeev, the young interaction designer and computer engineer, who will present his project “LUMEN” – a mixed reality storytelling platform that allows the audience to immerse themselves in an alternate reality (AR/VR) by way of technologies for machine learning and video mapping. The Playable Museum Award is an open call launched by the Museo Marino Marini of Florence – with engagement curated by Fabio Viola and in collaboration with the cultural association TuoMuseo to imagine the museum of the future. The winner of the first edition was a revolutionary technological device that allows one to immerse themselves in the museum spaces without the use of screens or goggles, engaging and interacting with the artworks that change, telling new stories. The award will be given during BTO11, on March 21st.. Following the great success of the first edition, the second edition of the international competition – Playable Museum Award – will be launched on March 25th, 2019. As in the first edition, submissions must be original, never before published projects, and they will be screened by a jury of international experts. The winner will receive a grant of ten thousand euros and support for the implementation of the project at the Museo Marino Marini of Florence, confirming that museum as a hub of innovation and experimentation working to make the museum experience “creative” through the use of innovative technologies.